Bug: Elevator Starts Unexpectedly and Displays Broken State Incorrectly
Bug #7707
Elevator Starts Unexpectedly and Displays Broken State Incorrectly
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:00.07.09
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
Durning the run we got to the elevator, didnt start the elevator and it randomly started itself, broke down we couldnt repair it. Then we realised that it wasnt even actually started and the timer wasnt on. When we started it it was running despite playing the sound and displaying that the elevator is broken. Only when the elevator broken event actually occured we could fix it and it stopped the alert (screenshot is post game so it doesnt matter really)
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