Bug: Conflict between laser pointer and ammo box binding on thumb mouse button
Bug #3081
Conflict between laser pointer and ammo box binding on thumb mouse button
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.7.6
Auto
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Steps to Reproduce
- I binded the laser pointer to my thumb mouse button.
- While using the spotter class, each time I tried to use my laser pointer, it would use the ammo box if I had one available.
- If not, it would use the laser pointer as intended.
Explanation
I rebinded my laser pointer to my thumb mouse button when doing my first run while on spotter, everytime I pressed my thumb mouse button it would trigger the q+e which is the ammo box which caused it to be thrown when I didn't plan for it to be. It's midly frustrating to do something like that when in a heated situation. I'll try to see if this happens with other classes other than spotter but I'm reporting this after just experiencing it.
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