Bug: Boss Malfunction After Defeat: Wandering and Inconsistent Behavior
174 °C
Bug #2882

Boss Malfunction After Defeat: Wandering and Inconsistent Behavior

Status: Open
Priority:
High
Added by:
jellyfrog
on May 9, '26
Assigned to:
Unassigned
Due date:
Reported for:
0.7.1 Auto

Steps to Reproduce

  1. We (me + 1 player, I was host and he had bad ping) completed the rest of complexity 2 mission with 3 levels done, only boss floor left
  2. Reduced the bosses Shield/HP bar to 0
  3. Boss begins dancing around circle while attacking players, sometimes chased players for a bit before returning to circle to dance

Explanation

The boss (tall bug that walks around and needs you to put the 3 orbs in the h*** 1 at a time) would bug out when his health hit 0 (meaning that he'd go to the circle and let you toss an orb in h*** normally) and instead would mostly just walk around the circle or continue attacking players. It seems to have been related to the orbholders being too close to the cavewalls, clearing them out with drill seemed to make later phases go easier (first orb took a long time, second too a long time until we messed with the walls, third orb started very soon after health was reduced and we had already cleared that wall section out)

Watchers

Screenshots

None

Video Clips

None

Log Files

Log files are not visible to you

This project restricts log file visibility.
Device

No device information

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

You need to join this project to comment on issues. Join Project