Bug: Helicopter Gunner Position Mechanics Issue in 4front VR
Bug #1336
Helicopter Gunner Position Mechanics Issue in 4front VR
| Status: | Open |
| Priority: |
Low |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Forefront - v2.0.80
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Steps to Reproduce
- Most bugs can be reproduced.
- In this one, it is several weeks old.
- It involved rotating left on a helicopter.
- It is assumed that it has already been solved.
- It is being uploaded purely as a video example of helicopter concerns and the gun specific concern in the helicopter Gunner position.
Explanation
Play 4front VR go into the map with the forest in the fall. Gets on the helicopter as an engineer in the Gunner position. Go back and forth between the Gunner and the repairing not in first person gun mode. This air has unclear replication. The feet being outside of the helicopter and being at an angle is odd but survivable. The gun being rotated odd relative to the player but only having this car inside of a helicopter is odd. Grabbing the handles on the gun are on because you have to move your hands which are offset from your quest hands which are offset from the gun. As I understand it, it's like I was reaching above the gun to hold a trigger so that I could use the gut. There was a mix match between my in-game hands and the gun grabbing location. I am using speech to text under the assumption that you can just dump this into ai and yield a better results. I hope to not cause concern. Short bug reports are common with text and typing in longer bug reports are possible with voice dictation.
TLDR: 3 week old game one time bug in gunner of helicopter. Uploaded for video examples of gun orientation helicopter offsets. Feel free to skip on sight.
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