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AI Reasoning

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Dead by Daylight
  • Reave

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/ Reave / Issue Tags /
Issues with Tag: EnemyBehavior

Issues

ID Title Priority Heat Release Created Updated
301
AIEnemyBehavior
Enemies in Crypts Now Wander Instead of Staying Static
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High
141 °C
February 2026 Limited Access Playtest - 0.0.15.x
1mo
1mo
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  • Edit
  • Set Status to...
    • Open
    • In Progress
    • Needs More Info
    • Resolved
    • Won't Fix
    • Closed
  • Set Priority to...
    • Low
    • Normal
    • High
    • Critical
    • Blocker
  • Assign to...
    • Unassigned
    • Joel VDV
  • Mark as Duplicate

  • Send to...

  • Delete
299
AIEnemyBehavior
Enemies in Side Rooms Aggressive Without Player Entry
Loading...
High
141 °C
January 2026 Limited Access Playtest - 0.0.14.x
1mo
1mo
  • View

  • Edit
  • Set Status to...
    • Open
    • In Progress
    • Needs More Info
    • Resolved
    • Won't Fix
    • Closed
  • Set Priority to...
    • Low
    • Normal
    • High
    • Critical
    • Blocker
  • Assign to...
    • Unassigned
    • Joel VDV
  • Mark as Duplicate

  • Send to...

  • Delete
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