Bug: Survivor unable to wiggle off while running a backpack build as Chucky
Bug #8268
Survivor unable to wiggle off while running a backpack build as Chucky
| Status: | Under Investigation |
| Priority: |
High |
| Added by: | Anonymous on October 28, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
The survivor could not wiggle free and remained carried until I intentionally dropped them.
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| Expected Result: |
The survivor should escape the killer’s grasp once they complete the required wiggle progress.
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| Severity: |
Blocker
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| Reproducibility: |
Frequently
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| Platform: |
Steam
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| Additional Notes & Comments: |
Video evidence: https://www.youtube.com/watch?v=TQ1XWxS9yUs Existing support ticket: 2465896 The video shows the gameplay leading up to and during the issue. My perk loadout is visible in the recording. Observed workaround: manually dropping the survivor ended the affected carry.
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Steps to Reproduce
- Play as Chucky
- Equip Perks: Mad Grit, Iron Grasp, Agitation, Starstruck with Addons: Electric Carving Knife and Jump Rope
- Load into a match, when you have loaded into the match there will be a bug with your third person camera where your fov looks doubled.
- Down a survivor with basic-attack and pick them up without doing any break or kick actions.
- While you have the survivor on your shoulder, continously spam left click as fast as possible.
- It will get to a point where you are unable to attack anymore and the bug will be active.
- You can continue to carry a wiggling survivor for the remainder of the trial until you drop them.
- When you drop the survivor it plays the successful wiggle animation.
Explanation
While playing as Chucky (The Good Guy) on several maps, I encountered an issue where various survivors could not wiggle off while running a backpack build.
The survivor remained carried beyond the point at which they should have escaped through wiggling. The issue continued until I intentionally dropped them.
I recorded the gameplay leading up to and during the issue. I have also submitted a support ticket. The exact trigger is currently unknown, but I have done testing across different games and from what I have gathered it is dependent on having a camera bug as well.
I have uploaded my persepective of the bug to youtube: https://www.youtube.com/watch?v=TQ1XWxS9yUs
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Screenshots
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Video Clips
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Log Files
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