Bug: Blinding Legion during Feral Frenzy incorrectly triggers fake fatigue animation
Bug #8125
Blinding Legion during Feral Frenzy incorrectly triggers fake fatigue animation
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on October 21, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Fatigue animation incorrectly plays
|
| Expected Result: |
Feral Frenzy stance switches back to normal Killer stance
|
| Severity: |
Minor
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Grunt sound can also be heard from Killer perspective, as well as a missing attack sound if performed during the 2.5s fatigue animation
|
Steps to Reproduce
- Play against a Legion
- Blind Legion when they are in Feral Frenzy
- Take note of the fatigue animation following the blind
Explanation
Legion incorrectly plays the fatigue animation when blinded during Feral Frenzy.
When The Legion is blinded during Feral Frenzy, the power stops but there will be no fatigue state incurred -- meaning they are immediately a threat and can down a Survivor with a basic-attack, or an ongoing lunge attack.
The bug, is that for some reason, when Feral Frenzy abruptly ends in this way, despite not being in a fatigued state, the fatigue animation plays-out and the grunt can be heard as well. This is a visual bug that can easily confuse players who do not fully understand the ins and outs of the power.