Bug: Dracula's Animations and Transformation Lag are Broken
221 °C
Bug #8037
Dracula's Animations and Transformation Lag are Broken
| Status: | Open |
| Priority: |
Critical |
| Added by: | Anonymous on October 17, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Dracula's POV is messy, and the camera seems to look down to the ground more than it should, which causes it to clip inside The Dark Lord.
|
| Expected Result: |
Dracula works as intended, and his animations work properly.
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
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| Additional Notes & Comments: |
I would have added more videos but it only allows 3 so... yeah.
|
Steps to Reproduce
- Do any of the actions i mentioned as Dracula.
- You will see how incredibly broken he is right now.
Explanation
Dracula is BROKEN. Most, if not all his animations from the killer POV are glitched;
- Grabbing out of locker
- Breaking pallets / generators
- Picking up a survivor / dropping them down
- Vaulting in Vampire form
- Interacting with Halloween pumpkins / snuffing totems / closing hatch... (See the videos)
He also for some reason has a massive amount of input lag when transforming, earlier it was snappy and was instant, but now it feels like a solid second or two before he actually transforms, and it feels SO sluggish.
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