Bug: Status Effects Transferring Incorrectly Between Survivors
Bug #7832
Status Effects Transferring Incorrectly Between Survivors
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on October 10, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
—
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| Expected Result: |
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| Severity: |
Minor
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| Reproducibility: |
Frequently
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| Platform: |
Xbox Series S|X
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| Additional Notes & Comments: |
This is my first time doing one of these.
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Steps to Reproduce
- A Survivor suffers a status effect from a Killer
- A different Survivor carries the visual representation around their icon
Explanation
While playing Soma Cruz (Trevor Belmont), I’m noticing that there’s bugs in his animation lately (animation to activate fog vial is gone, for example). More importantly though, I’m noticing that the status effects that other teammates suffer are jumping to me.
I had a video but my xbox deleted it I guess; the way that this seems to go is this, using Wesker as example. A Dwight gets grabbed by Wesker and does the brush-off animation for the worms, he’s slowed down, he can get rid of the worms with the spray as normal. But the worm effect that builds around the player icon, goes to me.
It’s happening every so often and I don’t really know why, or the cause. The image I’ve attached is the most recent, happening today with Singularity. A2 has the status effect for being shot by Singularity, but the icon representation goes to me. As you can see, I’m not affected by Singularity’s stuff.