Bug: Status Effects Transferring Incorrectly Between Survivors
219 °C
Bug #7832

Status Effects Transferring Incorrectly Between Survivors

Status: Open
Priority:
High
Added by: Anonymous on October 10, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
—
Expected Result:
—
Severity:
Minor
Reproducibility:
Frequently
Platform:
Xbox Series S|X
Additional Notes & Comments:
This is my first time doing one of these.

Steps to Reproduce

  1. A Survivor suffers a status effect from a Killer
  2. A different Survivor carries the visual representation around their icon

Explanation

While playing Soma Cruz (Trevor Belmont), I’m noticing that there’s bugs in his animation lately (animation to activate fog vial is gone, for example). More importantly though, I’m noticing that the status effects that other teammates suffer are jumping to me.

I had a video but my xbox deleted it I guess; the way that this seems to go is this, using Wesker as example. A Dwight gets grabbed by Wesker and does the brush-off animation for the worms, he’s slowed down, he can get rid of the worms with the spray as normal. But the worm effect that builds around the player icon, goes to me.

It’s happening every so often and I don’t really know why, or the cause. The image I’ve attached is the most recent, happening today with Singularity. A2 has the status effect for being shot by Singularity, but the icon representation goes to me. As you can see, I’m not affected by Singularity’s stuff.

Watchers

Screenshots
Anonymous 1d 0
Video Clips

None

Log Files

None

[ #1 ] by
[ #2 ] by
Loading comments...
Loading comments...
2 comments loaded

You need to join this project to comment on issues. Join Project