Bug: 2B Character Model Issues: Face Clipping and Inaccurate Hair Design
147 °C
Bug #7708

2B Character Model Issues: Face Clipping and Inaccurate Hair Design

Status: Open
Priority:
Medium
Added by: Anonymous on October 7, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
2B’s hair looks like it’s been shrunk on her head, making her look inaccurate to NieR’s model for her, and also causing for things to go wrong like visible clipping on parts of her blindfold that should be covered
Expected Result:
2B’s visor not clipping with her face, and 2B looking accurate to NieR, like A2 mostly does
Severity:
Cosmetic
Reproducibility:
Always
Platform:
Playstation 5
Additional Notes & Comments:
For the love of god, please update her model to fix the issue of her looking wrong, and fix the clipping on her blindfold.

Steps to Reproduce

  1. Looking at her at pretty much any point in game
  2. Watch the top right of her visor during the menu animation, mainly when she looks up or just after Pod leaves the screen
  3. Most likely looking at that segment of her visor/blindfold at any segment of gameplay
  4. Looking at her head on the left side in game

Explanation

When watching the lobby animation for 2B, if you look closely you can spot a small part of her face clipping with the visor/blindfold. It’s also notable that her design is completely wrong facially, and her hair looks like it was pulled off a local albino skunk and slapped on her head, when it should look like it was artificially added on after her body was built, like a true android would? My suggestion is that at the very least, her hair is made to be more accurate to her hair in NieR: Automata or even in NieR: Automata Ver 1.1A (the anime adaptation) because issues like this would be covered up by the hair, like what probably happens in game. I’d advise noting that her and A2 should have the exact same face, maybe with different scratches or dirt marks on, and 2B’s hair should be a shorter version of A2’s hair.

Watchers

Screenshots

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Video Clips
Anonymous 4d 0
Log Files

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