Bug: Obsession health state change triggers inappropriate audio cue
157 °C
Bug #7290
Obsession health state change triggers inappropriate audio cue
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on September 15, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Obsession switch audio cue is playing upon any change of state for the obsession
|
| Expected Result: |
Obsession switch audio cue should only play when the obsession switching behaviour is invoked
|
| Severity: |
Minor
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Load into a match with an obsession
- Force the obsession to change health state by injuring, picking up, hooking, etc
- Hear the Obsession Switched audio cue that plays accompanying it.
Explanation
Obsession selected audio (which normally plays at the start of the match) is playing whenever the obsession changes health state.
This includes when the obsession is injured, is downed, is picked up, and is hooked, doesn't seem to happen when the obsession state is changed by other things such as killer powers (like onryo applying condemn).
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