Bug: Incorrect Bracelet Physics in The Cannibal's Cosmetics
135 °C
Bug #7241

Incorrect Bracelet Physics in The Cannibal's Cosmetics

Status: Open
Priority:
Medium
Added by: Anonymous on September 13, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
The bracelets are static models which spike all around.
Expected Result:
The charms should drop down and be affected by physics as on his base cosmetic.
Severity:
Cosmetic
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Equip either the "Old Lady" or "Pretty Woman" Cosmetics
  2. (Optional) Spin the character around, the charms don't move

Explanation

Both of The Cannibal's cosmetics feature incorrect bracelet behavior. They both lack physics which are present on his default cosmetic. It's the same bracelet in all 3 cosmetics, so they all should share the same behavior.

Watchers

Screenshots
Anonymous 2d 0
Anonymous 2d 0
Anonymous 2d 0
Video Clips

None

Log Files

None

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