Bug: Incorrect Bracelet Physics in The Cannibal's Cosmetics
135 °C
Bug #7241
Incorrect Bracelet Physics in The Cannibal's Cosmetics
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on September 13, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
The bracelets are static models which spike all around.
|
| Expected Result: |
The charms should drop down and be affected by physics as on his base cosmetic.
|
| Severity: |
Cosmetic
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Equip either the "Old Lady" or "Pretty Woman" Cosmetics
- (Optional) Spin the character around, the charms don't move
Explanation
Both of The Cannibal's cosmetics feature incorrect bracelet behavior. They both lack physics which are present on his default cosmetic. It's the same bracelet in all 3 cosmetics, so they all should share the same behavior.
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