Bug: The Pig - Ambush Dash First Person Animation Incorrect (also third person?)
Bug #7112
The Pig - Ambush Dash First Person Animation Incorrect (also third person?)
| Status: | Open |
| Priority: |
Medium |
| Added by: | Anonymous on September 9, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
The normal M1 lunge animation plays during an Ambush Dash instead of an Ambush style animation that we are used to, and the Successful Hit animation is also incorrect - it too is the M1 lunge hit cooldown.
|
| Expected Result: |
The Ambush Dash attack animation has always been different to the M1 lunge animation, and it has always had a seperate Successfull Hit cooldown animation also.
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
I reported the incorrect hit cooldown animation for Ambush seperately here:https://app.betahub.io/projects/pr-5642738318/issues/7068
|
Steps to Reproduce
- Load into a match as The Pig
- Charge an Ambush Dash attack
- Complete the full Ambush Dash attack animation without hitting something
- Observe that the animation is the same as M1 lunge
Explanation
The Pig has the wrong first person animation for Ambush Dash. I was hesitant to report this as a bug because I was thinking that any changes to ambush must be intentional, since the third person (survivor pov) animations for the ambush have definitely been changed a little on purpose. I assumed the first person view of Ambush in 10.1.2 is intentional - until someone pointed out that it basically matches the M1 lunge, its just in slow motion. Now I'm not so sure so I am reporting this as a bug, I think its possible that the incorrect animation is playing for the Ambush Dash in first person and that might also be why the incorrect Successful Hit animation is playing as-well, which I reported as a separate bug.