Bug: Wesker Dash triggers instant cooldown instead of damaging state
170 °C
Bug #6503
Wesker Dash triggers instant cooldown instead of damaging state
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on August 27, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Wesker goes into cooldown when colliding with survivor, even if he has a bound charge still stored away
|
| Expected Result: |
Damaging state/grab upon Collision with Virulent Bound
|
| Severity: |
Major
|
| Reproducibility: |
Sometimes
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Bound into survivor rounding a corner/in a tight space
- Urobend toward the corner
Explanation
Wesker Dash -> Survivor Collision -> Instant Cooldown instead of Damaging State
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