Bug: Xenomorph's Flame Turrets Missing Expected Beeping Sounds
140 °C
Bug #6499
Xenomorph's Flame Turrets Missing Expected Beeping Sounds
| Status: | Under Investigation |
| Priority: |
Medium |
| Added by: | Anonymous on August 26, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Xenomorph's flame turrets aren't beeping in addition to the flame noise when targeting the Xenomorph
|
| Expected Result: |
Xenomorph's flame turrets make both the beeping and flame noises when targeting the Xenomorph
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Played multiple matches for hours and never had the turrets make noise
- Got multiple confirmations from other Xenomorph players
Explanation
Xenomorph's Flame Turrets are not making the beeping noise from their perspective
- Xenomorph's flame turrets are supposed to beep when flaming the Xenomorph to provide additional info to react to. They are currently only making the flame noises, not the beeping noises. Thankfully, the beeps still work from the survivor perspective, but they do not consistently from the Xenomorph's end.
https://www.twitch.tv/themrheadache/clip/MiniatureTenaciousOtterLitty-PHtqOlaMX50WVAmi?range=7d
https://www.twitch.tv/themrheadache/clip/FitSpotlessWaffleMoreCowbell-WBYBHVjgd3mnXSWr
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Screenshots
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