Bug: Lethral Rush Animation Bug: Shortened/Slowed M1 Lunge and Double Fatigue When Flicking
200 °C
Bug #6015
Lethral Rush Animation Bug: Shortened/Slowed M1 Lunge and Double Fatigue When Flicking
| Status: | Open |
| Priority: |
High |
| Added by: | Anonymous on August 6, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
he instantly fatigues during the swing
|
| Expected Result: |
i expected blight to flick
|
| Severity: |
Major
|
| Reproducibility: |
Frequently
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- use a lethal Rush
- Look down and all the way left or right
- press m1
- the fatigue should cancel the swing
- after fatigue is over another fatigue happens
- during second fatigue you can interact with objects like pallets to essentally cancel it
Explanation
A issue affecting blights M1 and lethal rush swing animation. The lunge is shorter/slower than normal. Blights lethal rush is forced into a double fatigue while trying to flick at the maximum look angle.
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