Bug: Out of Bounds & Softlock Issue in Mastermind's Bound Mechanic
248 °C
Bug #5892
Out of Bounds & Softlock Issue in Mastermind's Bound Mechanic
| Status: | Open |
| Priority: |
Critical |
| Added by: | Anonymous on August 3, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
10.0.3
Auto
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| Actual Result: |
The Killer clips through the fence, and the second bound pulls the Survivor through the collision wall into the out-of-bounds area. Both the Survivor and the Killer become completely trapped (softlocked) outside the map with no way to return or finish the match naturally.
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| Expected Result: |
F11 resolution changes should not cause collision bypass, and Virulent Bound should never pull or teleport Survivors outside the playable map boundaries.
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| Severity: |
Blocker
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
The exploit was fully verified and reproduced on Windows 11 in game version 10.0.3.
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Steps to Reproduce
- Select The Mastermind (Albert Wesker) and enter a match on the Forgotten Ruins map.
- Ensure display mode is set to Fullscreen.
- Position yourself in front of the outer boundary fence with a Survivor nearby.
- Charge Virulent Bound (ensure both charges are ready).
- Initiate the first bound towards the fence. While in motion, press F11 to clip through the boundary fence.
- Immediately spam and trigger the second bound to grab the Survivor.
- Observe the Survivor getting grabbed and instantly teleported/dragged outside the fence to the Killer's first-bound landing spot.
Explanation
[The Mastermind / Borgô] Out of Bounds & Survivor Softlock via F11 Boundary Clip & Bound Teleport
Performing The Mastermind's Virulent Bound near the outer fence while pressing F11 allows the Killer to clip through the boundary. By executing the second bound to grab a Survivor immediately after clipping, the game code teleports the Survivor to the destination of the first bound (out of bounds). Both players become permanently trapped (softlocked) with no way to return to the map.
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