Bug: Missing Audio Reverb for Screams Post-Patch 10.0.0
Bug #4605
Missing Audio Reverb for Screams Post-Patch 10.0.0
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Sounds of being put in dying state and being hooked do not echo, causing them to appear flat and dull
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| Expected Result: |
Sounds of being put in dying state and being hooked should echo correctly.
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Boot up the game
- Go into a match as Survivor
- Wait for any teammate to get downed and hooked
- Note how their screams do not produce any echo and sound very flat
Explanation
Complete absence of audio reverb makes all screams and grunts sound flat and dull.
Sound design is a major factor in gaming experience, and DBD is no different. Under normal circumstances, dying state screams and hook screams should have proper echoing, especially on indoor maps.
But in the current patch, and since 10.0.0, this is entirely gone. The screams of all characters on all maps are now very flat and dull. This is very noticeable when playing Survivor.
Here is one example of this happening on Midwich:
Watchers
Screenshots
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Log Files
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