Bug: Wesker (Mastermind) Collision Bug During Dash Jump
Bug #4340
Wesker (Mastermind) Collision Bug During Dash Jump
| Status: | Open |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
The survivor brazenly and easily jumps back into the pallet over wesker
|
| Expected Result: |
We successfully jump over the annual pallets and the survivor runs ahead
|
| Severity: |
Blocker
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Hello, my name is Francesco Dildoni. I used to play Wesker, and he's the most dynamic and epic killer, but also the most buggy of all the killers. Thanks to me and my bug reports, you've already fixed the window and pallet penetration issues, but there are still two critical bugs, one of which I'll talk about now.
|
Steps to Reproduce
- play as Mastermind
- Jump into pallet by viroulent bound
- survivor can jump back bypassing the killer's collision
Explanation
The Mastermind (wesker) has a critical collision bug when jumping over a pallet after dashing into the pallet, a survivor with false timing can pass through Wesker and jump back, this shouldn't happen. Wesker takes a step forward after jumping onto the pallet. I deliberately took a step back and stood right next to the pallet, but the survivor still had a gap and could jump back.
link for video:
https://youtube.com/shorts/0k27JaTz2NU?si=XXs0wr7yXcRRTWiV
Watchers
Screenshots
None
Video Clips
None
Log Files
None