Bug: Slow Motion Animation for Omnipresent Evil Ability During Jumpscare
154 °C
Bug #4283

Slow Motion Animation for Omnipresent Evil Ability During Jumpscare

Status: Open
Priority:
Medium
Added by:
adom0x
on June 17, '26
Assigned to:
Unassigned
Due date:
Reported for:
10.0.0 Auto
Actual Result:
After performing the Jump Scare, Jason's entire animation transitions into extreme slow motion, completely killing his momentum and allowing Survivors to easily run away without a chase
Expected Result:
When exiting Omnipresent Evil by using Jump Scare on an object, Jason should immediately perform a fast break or vault action, gain a Haste speed boost, and return to normal movement speed seamlessly
Severity:
Major
Reproducibility:
Sometimes
Platform:
Playstation 5
Additional Notes & Comments:
Not set

Steps to Reproduce

  1. Use omni present evil
  2. Jumpscare
  3. There is a chance you will do the animation in slow motion instead of normal speed

Explanation

As jason using the ability omnipresent evil when you jumpscare you usually do it normal speed but sometimes chances there is happening to me that when I use it the jumpscare my animation is just slow motion

Watchers

Screenshots

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Video Clips

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Log Files

None

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