Bug: Wesker Grabs Survivors Despite Vaulting with Finesse or Last Stand
188 °C
Bug #3545
Wesker Grabs Survivors Despite Vaulting with Finesse or Last Stand
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
You get grabbed when you are not supposed to, if you don’t have finesse or last stand then the survivor sometimes gets**** normally (not grab) and sometimes it doesn’t hit at all
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| Expected Result: |
For the survivor to either get hit normally if they vaulted to late or not get hit at all as finesse should obviously make you vault faster
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Playstation 5
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| Additional Notes & Comments: |
It’s pretty easily to reproduce as Iv tested it and it’s always happening to me in game
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Steps to Reproduce
- Survivor with finesse or last stand active
- The survivor starts vaulting with finesse or last stand ready
- Wesker has his pull up animated ready and rushes
Explanation
After Wesker got enabled again, he still has an issue with the grab. Only when using finesse and last stand, i don’t know why but their animations still causes you to get grabbed by him after you’ve vaulted a window and pallet, Iv tested this and had in game experience with it.
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