Bug: Acoustic Reverbs Weakened on Lower Floor of Gideon Meat Plant Post-8.0.0 Patch
112 °C
Bug #3389
Acoustic Reverbs Weakened on Lower Floor of Gideon Meat Plant Post-8.0.0 Patch
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
The audio on the lower floor sounds "flat" and "dry"
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| Expected Result: |
The lower floor should have distinct industrial acoustics with noticeable reverb.
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Go into customs and select Gideon Meat Plant map
- Load into a match on the game map
- hit and put a survivor into the dying state by any means or hook them
- Observe the lack of environmental audio decay and reverb compared to the upper floor and pre-8.0.0 versions.
Explanation
Roughly since the 8.0.0 patch, the acoustic reverbs on the lower floor of The Gideon Meat Plant have become significantly weak or non-existent. The environment lacks the characteristic echoing and occlusion that previously defined its indoor atmosphere.
Only the the bottom floor of the map is affected but it indirectly also weakens the intensity of the upper floors acoustics as a result as well.
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