Bug: Unintended Stacking of Scout Class Crouch Move Speed in 2v8 Matches
276 °C
Bug #2998

Unintended Stacking of Scout Class Crouch Move Speed in 2v8 Matches

Status: Fix Incoming
Priority:
High
Added by:
pyro_latte
on April 29, '26
Assigned to:
Unassigned
Due date:
Reported for:
Actual Result:
With a Coordinated 4 man group, you are able to trivialize map traversal when looking for Generators, Unhooking, and Healing.
Expected Result:
THE CROUCHING MOVEMENT SPEED BONUS SHOULD NOT STACK, IT SHOULD ONLY COPY TO OTHER NONE SCOUT PLAYERS
Severity:
Major
Reproducibility:
Frequently
Platform:
Steam
Additional Notes & Comments:
Me and some friends heard of this bug and called b*******, we tried it out, realized how powerful it was, and decided to play Mario Kart in DBD instead of actually playing the game as it would have made the Survivor gameplay incredibly easy and the Killer gameplay nightmarishly hard

Steps to Reproduce

  1. Login with at least 4 People in a 2v8 Lobby
  2. Have 4 of them select Scout to maximize its benefits, only 4 Players can be a Scout
  3. Have all 4 Scouts crouch within 8 Metres of each other, typically in a train or 2x2 formation
  4. Congrats, the 4 of you and any who join the convoy are now fast enough to outrun 90% of the 2v8 Roster, excluding Billy, Blight, Deathslinger, Oni, Wesker, Nurse, and Huntress

Explanation

When playing 2v8, the Scout Class's Crouch Move Speed Passive stacks for every Scout within the 8 Metre range. This allows a 4 stack of Scout players to massive increase movement speed like so...
Normal Crouch Speed = 1.13 m/s
Urban Evasion/Lone Scout Player = 2.26 m/s
2 Scout Players = 3.39 m/s
3 Scout Players = 4.52 m/s [ever so slightly faster than M1 Killers]
4 Scout Players = 5.65 [Faster than a Double Speed Addon Bubba by 1%]

Watchers

Duplicates (5)
Bug Occurrence
Last 24 hours0
Last 30 days5
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