Bug: Possible Spawning Issue with Chest Spawn on Pale Rose Map
Bug #2768
Possible Spawning Issue with Chest Spawn on Pale Rose Map
| Status: | Fix Incoming |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Having this open spot making you think you can walk through it
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| Expected Result: |
Not having this open spot making you think you can walk through it
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
The spot might not look that odd when some other killer object or chest is on the spot but with Xenomorph tunnels it creates this open spot that might allow survivors to walk through or at least fool people that you can. Might be easy fix by just adding a rock between the trees so there is no open area behind the killer object/chest. In the log its the last match in it.
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Steps to Reproduce
- Load into Pale Rose map
- Get lucky to get this tile spawning with chest or killer object
- Observe that next to the chest spawn is a tree that blocks you from walking through a spot
Explanation
Found a problem with the Pale Rose maps tile MD63. Was playing Xenomorph and one of the tunnels spawned next to a tree near the gen on the tile but the problem was that there is a spot where I think survivor can pass through but the killer can't right next to it between the tunnel and tree. It will even look like you could walk through it so it should at least changed so that it clearly is not possible to walk through adding a rock thats behind the chest/killer object spawn between the trees might be the easiest fix.