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Bug: Dead Hard Interrupts Wesker's Bound Grab and Causes Inconsistent Behavior
166 °C
Bug #2551
Dead Hard Interrupts Wesker's Bound Grab and Causes Inconsistent Behavior
| Status: | Under Investigation |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
The grab breaks and instead hits the Survivor
|
| Expected Result: |
The Bound grab sequence does not get interrupted
|
| Severity: |
Blocker
|
| Reproducibility: |
Sometimes
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| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Be Wesker
- Have a Survivor equip Dead Hard
- Attempt to Bound grab the Survivor
- Have the Survivor use Dead Hard after getting grabbed
- See if the Dead Hard interrupts the grab
Explanation
Dead Hard interrupts Wesker's Bound grab. After the interruption, Wesker then hits the Survivor with the Bound, making the Survivor go into endurance.
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