Bug: Main Event Fails and Causes Instant Fatigue when Triggered on the Same Frame S-Rank Ends, and Causes Trickster's Weapon to Become Invisible
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Bug #2296
Main Event Fails and Causes Instant Fatigue when Triggered on the Same Frame S-Rank Ends, and Causes Trickster's Weapon to Become Invisible
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
If Trickster begins Main Event at the same frame that S-Rank is ending, he is forced to instantly go through the fatigue animation, and his weapon will also become invisible, making Basic Attacks difficult to telegrapgh.
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| Expected Result: |
If Trickster begins Main Event, he should be able to carry out the duration of the Main Event.
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
I'd only managed to capture the invisible weapon aspect of the bug. I will attempt to capture the main event insta-fatigue if I can in a separate video, but both bugs occurred in this match prior to me beginning filming.
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Steps to Reproduce
- Play as The Trickster
- Earn S-Rank
- Wait for the S-Rank timer to expire
- As the S-Rank timer is rxpiring, trigger your Main Event. Observe if Trickster will be instantly Fatigued.
- Attempt to use your weapon, observe if it is visible.
Explanation
While playing The Trickster, if a player attempts to use Main Event on the same frame that the S-rank timer ends, Trickster will immediately enter the Main Event ending fatigue animation and slowdown without actually throwing any knives, thereby wasting time, distance, and his Main Event. Then, his Weapon be invisible until he reloads.
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