Bug: Beam VFX Gap Appears Above 90 FOV in The Shard Diffractor
70 °C
Bug #633

Beam VFX Gap Appears Above 90 FOV in The Shard Diffractor

Status: Open
Priority:
Low
Added by:
gagooooooooooooooo
on July 5, '25
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. Set the FOV to something above 90
  2. (most obvious at 120)

Explanation

The Shard Diffractor's beam VFX is affected by the FOV slider above 90. A gap begins to appear between the gun and the beam at and above this FOV

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