Bug: White squares instead of module previews when hovering operators. You know a...
Bug #592
White squares instead of module previews when hovering operators. You know a...
| Status: | Open |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.8.5
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
White squares instead of module previews when hovering operators.
You know about this – was reported somewhere on Steam already, but without exact reproduction, afaik.
Special details I can provide from my experience:
– it involves using freighters. For me it's 100% reproducible: the very moment one of details for blue cores, yellow cores, or yellow robots****s a port of cargo terminal – bug activates.
– it does NOT reset when restarting game. Poisons savefile forever.
– which operators exactly are to be corrupted seems to be not quite random: in my reproduction scenario, sending same details to freighter always breaks same exact operators on the map.
– corruption spreads over time, more and more operators become broken.
See the video: https://drive.google.com/file/d/1igoR2JY_oPhswUpTWkchsSe0oa4RzZEZ/view?usp=sharing
Savefile attached too.
Log file attached too. Grep shows clusters of suspicious entries:
$ grep -c "Shape Renderer Pool has been incremented" Player.log
26
$ grep -c "Render Texture must have a depth buffer" Player.log
514
$ grep -c "Material count in the shared material list is higher than sub mesh count" Player.log
1354
Based, on that, hypothesis: preview RTs allocated lazily (when the pool grows) are created without a depth attachment and render as blank/white. Cargo terminals spike concurrent preview demand past the pre-warmed pool size, triggering extra allocations. Broken renderers stay in the pool and are reused – the bug progressively "spreads" to more operators.
Technically, game doesn't crash, of course, but playing like this is not an option at all. So I classify it as game-breaking.
Hope this will help you to tame this gremlin fast.
Attached Files
Screenshot/Video: https://drive.google.com/open?id=1zy94pcZeJsBPvs_A9cyCe80Qh7Ou-0hg
Log File: https://drive.google.com/open?id=1LDQnkbtDAnEtQi_L6oYyN8hhPHPRoXeZ
Save File: https://drive.google.com/open?id=1RVrqJpqjRFMGIevxFvEnxYhxzsI204Mu
Report Info
Player-rated impact score: 10/10
Game-breaking/crash: Yes
Reporter Email: void.jerin.diovis@gmail.com
Submitted via Google Form: 17/05/2026 23:25:47
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