Bug: Many of the belts and tunnels brake. All of a sudden throughput stops and I h...
144 °C
Bug #478

Many of the belts and tunnels brake. All of a sudden throughput stops and I h...

Status: Resolved
Priority:
High
Added by:
a...s@betahub.io
on April 27, '26
Assigned to:
Unassigned
Due date:
Reported for:
0.8.5 Auto
Regression of: #293 After playing for about 14 hours, I ran into the following issue: A lot of ma...
This issue was created as a new bug instead of being marked as a duplicate because the original issue was already Resolved.

Steps to Reproduce

No steps to reproduce

Explanation

Many of the belts and tunnels brake. All of a sudden throughput stops and I have to replace (delete and place or place on top of existing piece of belt) the correct piece of belting or the entire tunnel in order to get materials flowing again.
So in stead of expanding, I'm constantly reverse engineering my constructions to see wich tunnel or single section of belt needs to be replaced on order for production to continue. Then a few minutes later...do the exact same thing all over again.
In the screenshot, I need to delete the tunnel and place it again, for the materials to not stop at the tunnel entrance.


Device Info
Device: System Product Name (System manufacturer)
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
RAM: 16320 MB
GPU: NVIDIA GeForce GTX 1080 Ti


Attached Files
Screenshot/Video: https://drive.google.com/open?id=1Le19KWjide78GCsghYfOEemxzx8wRSjK
Save File: https://drive.google.com/open?id=1ADoO8DtiaDLpA0zeSPTf3ZaoSXyEsA7y


Report Info
Version: 1.0.3-pre.21+de56c06d.4271
Player-rated impact score: 10/10
Steam Username: DrLoco
Steam ID: 76561198005573219
Game-breaking/crash: No
Reporter Email: car217@hotmail.com
Cloud Service ID: 38112222715C3A03
GameAnalytics ID: aef4da24-73df-454b-8d47-38b95e86831d
Submitted via Google Form: 27/04/2026 18:50:36

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