Introduce New Weapons: Galil, UMP45, and Benelli M4 for Enhanced Gameplay Variety
Adding weapons like the IMI Galil, Heckler & Koch UMP45, and the Benelli M4 would fit really well in Forefront VR because they each bring a different feel without messing up the game’s simple arcade flow. The Galil would give players a heavier AR option that feels more controlled and solid compared to the usual rifles, especially for mid-range fights where recoil control matters. The UMP45 would stand out as a slower, punchier SMG that rewards clean shots instead of just spraying, which makes close fights feel a bit more deliberate. The Benelli M4 would add that smooth, fast shotgun option that shines in tight spaces and building pushes, where every shot and reload motion in VR feels impactful. Together, they’d add variety in how guns feel to use, not just stats, while still keeping the gameplay fast, simple, and arcade-friendly. was going to suggest a new class “marksmen” class but its hard to think of what the class would differ from recon in its own way.