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Add One-Way Exits to Prevent Tunnel Traps in Conquest Mode

Suggested by
on May 17, '26
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Tunnels conquest can often feel very unfair. Once you reach a certain point it becomes near impossible for one team to make a recovery as they are trapped in their HQ. I was thinking that maybe there should be a few more one way exits that lead to point B kinds of area. On Mauritania you have a huge cliff for example which stops the enemy camping you. Maybe something like that should exist. Of course these exits could be camp-able but it might bring it down to the levels you see on larger maps like Iceland. It’s not even about winning the game just becomes dull for both sides

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