Adjust Bow Combat Mechanics for Stealth and Realism
The arrows fired from the bow in this game travel 10-20 times faster than real-world arrows, and their descent is less than 1/10th of that in reality.
This makes the bow's combat characteristics not much different from a shotgun.
I hope the bow's main feature in the game is stealth—for example, killing enemies without being detected.
The bow's combat capabilities should be weakened to make the arrow's trajectory more realistic.
This game makes bow combat play like gun combat – hitting someone reveals your location, completely negating the bow's silent nature.
Therefore, I don't understand the point of the bow's existence.