Bug: Mori Conditions Inconsistent Between 1v4 and 2v8
Mori Conditions Inconsistent Between 1v4 and 2v8
| Status: | Duplicate |
| Added by: | Anonymous on September 9, '26 |
| Reported for: | |
| Actual Result: |
Mori is ONLY available when all but one player is dead.
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| Expected Result: |
Mori becomes available once a regular end of game state is reached.
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| Severity: |
Minor
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| Reproducibility: |
Frequently
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| Platform: |
Steam
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| Additional Notes & Comments: |
It MIGHT have been because the person on the ground had only one or no hook states, but at that point in the game it really shouldn't matter for a basekit mori.
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Steps to Reproduce
- Down one of the last two survivors while the other is caged.
- No mori is available on the last survivor.
Explanation
2v8 mori conditions seem to be inconsistent with 1v4. In 1v4 the basekit mori becomes available once every survivor is on second stage and all but the last one who is downed is currently hooked. In this gamestate, the game is essentially over, as escape has become impossible. But in 2v8 you need to stand around and wait for the last cagesperson to DIE before the mori can be performed on the slug. I had to wait out an ENTIRE HOOK TIMER to perform a mori on the last survivor. Even needing to wait for second stage wouldn't make sense here, as survivors cannot 4% out of cages.
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