Bug: Teleportation Glitch with 'Slaughtering Strike' During Chase
This issue
might be a
duplicate of #356 Myers Teleportation Issue During Slaughtering Strike.
Teleportation Glitch with 'Slaughtering Strike' During Chase
| Status: | Pending Moderation |
| Priority: |
High |
| Added by: | Anonymous on August 5, '26 |
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Slaughtering strike misses and killer gets teleported or automatically turned around, away from the survivor.
|
| Expected Result: |
The slaughtering strike should either land or just barely miss and the killer should remain facing in the same direction.
|
| Severity: |
Major
|
| Reproducibility: |
Frequently
|
| Platform: |
Playstation 5
|
| Additional Notes & Comments: |
The reproducibility of this bug may be difficult since everything has to be lined up right, but it happens often. Might have to do with the killer auto-lock-on feature when lunging.
|
Steps to Reproduce
- Load into a game as "The Shape"
- Activate "Evil Within" mode
- Chase a survivor and use "slaughtering strike" just within lunging range
Explanation
The Shape's "slaughtering strike" will commonly teleport the killer into facing another direction. Happens often around the proximity of vaults and pallets with a survivor nearby.
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