Bug: Ghostface Stalking Mechanics are Visible and Inefficient NOT a duplicate (testing on PTB)
Ghostface Stalking Mechanics are Visible and Inefficient NOT a duplicate (testing on PTB)
| Status: | Pending Moderation |
| Priority: |
High |
| Added by: | Anonymous on August 4, '26 |
| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Need to see more of a survivor than before to be able to stalk them
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| Expected Result: |
Should be able to stalk with much less of the survivor being visible
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| Severity: |
Major
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- stalk a survivor from behind cover while they're working on a gen and facing to the side(without leaning)
Explanation
(PTB) Amount needed to stalk survivor with ghostface is more than it should be. Lean stalking is also extremely visible.
This is pretty bad because the killer has to expose themselves more in order to be able to stalk without getting noticed. There are actually two issues with ghostface stalking visibility. The first is this, fix it by making the survivors back and legs stalkable as it was before. The other issue is that leaning is currently pretty bad (and is even worse than non-leaning) in terms of visibility. Leaning from even good spots makes you very visible to survs. To fix this, increase the 'zoom in' aspect of the camera when lean stalking so one doesnt have to stick out as much.
The first video "stalk after" shows the ptb version where you need to stalk a larger part of a surv in order to get stalk progress (im holding the stalk button anytime the green ellipse pops up). The other video is what it was like before. Just make it so that you only need to stalk a survivors leg.
The screenshot shows the killer visibility while lean-stalking at the best possible angle, which is a lot right now. Make it so that the "zoom in" effect while leanstalking is increased so that killer doesnt need to stick themselves out as much in order to stalk.