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Bug: Mettle of Man triggers sooner than before

Mettle of Man triggers sooner than before

Status: Duplicate
Added by:
korjezilla
on May 14, '26
Reported for:
9.6.2 Auto
Actual Result:
When gaining the last token, with 2 tokens active, the dying state is ignored as the hit occures
Expected Result:
When gaining the last token, with 2 tokens active, lose a health state, gain 3rd token after; tank the NEXT hit
Severity:
Minor
Reproducibility:
Always
Platform:
Steam
Additional Notes & Comments:
This does not have to be fixed, it is a very fair version of the perk, coincidentally the same way I wanted this perk to function

Steps to Reproduce

  1. Run the perk Mettle of Man
  2. Take 2 protection hits
  3. Take a third protection hit while injured / exposed
  4. you automatically gain the last token and tank the hit

Explanation

Mettle of Man now triggers when the third protection hit happens. This can sound accurate but it is in fact not working as intended. This doesn't have to be fixed, as it gives the perk more value. And it is fair

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