Bug: White Ward Offering fails to protect items during safe abandonment
This issue
might be a
duplicate of #1575 White Ward Offering Fails to Function During Escape.
White Ward Offering fails to protect items during safe abandonment
| Status: | Pending Moderation |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Item+Addons lost
|
| Expected Result: |
Item+Addons protected
|
| Severity: |
Minor
|
| Reproducibility: |
Always
|
| Platform: |
Steam
|
| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- Equip Item+Addons and write down amount left
- Equip White Ward Offering
- Get into a match
- Wait until you can use the safely "abandon match" function and use it
- Compare your remaining amount of Item+Addons to the numbers you wrote down before the match
- Now you have -1 even though you put White Ward Offering
Explanation
White Ward Offering doesn't work correctly.
When I safely "abandon" match, because everyone is hooked/slugged, I lose my items and addons, even though White Ward should protect me from losing them.
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