Bug: Moment of Glory perk timer resets incorrectly after Dying or Hooked state
Moment of Glory perk timer resets incorrectly after Dying or Hooked state
| Status: | Duplicate |
| Added by: |
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| Reported for: | |
| Actual Result: |
Moment of Glory is outright disabled when being downed/hooked
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| Expected Result: |
Moment of Glory's timer should *reset* when being downed/hooked then *restart* upon returning to the Injured state
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| Severity: |
Minor
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Enter into a round of Dead By Daylight as survivor with Moment of Glory equipped
- Charge the perk by searching/rummaging through chests
- Get injured, acknowledge the timer being ongoing
- Get put into the Dying state and/or hooked
- Return to the Injured state through your preferred means
- Acknowledge the perk's timer not restarting and it being outright disabled instead
Explanation
Moment of Glory's in-game effect does not match what the description said. The description states that after being activated by searching and/or rummaging through two chests, the next time you're put into the injured state by the killer causes the survivor to become Broken for 60 seconds after which they heal to full health.
The description implied that the perk would be reset and not deactivated upon the survivor being downed, meaning that if you were put into the Dying state and/or Hooked, the timer would simply reset to 0 and start up again after being brought back into the Injured state, but for whatever reason it just doesn't. If you are put into the dying state and/or hooked while Moment of Glory's timer is ongoing, the perk completely de-activates and you have to start again from scratch including charging it through chest searches instead of having the perk's timer start up again.